Bink is a proprietary
video file format (extension .bik) developed by
RAD Game Tools, and primarily used for
full-motion video sequences in
video games. It has been used in over 6200 games for
Windows,
Mac OS,
Xbox 360,
Xbox,
GameCube,
Wii,
PlayStation 3,
PC,
PlayStation 2,
Dreamcast,
Nintendo DS, and
Sony PSP. The format includes its own
video and
audio codecs, supporting resolutions from 320×240 all the way up to
high definition video. It is bundled as part of the RAD Video Tools along with RAD Game Tools' previous video codec,
Smacker video. It is a hybrid
block-transform and
wavelet codec capable of using 16 different encoding techniques allowing it to compress any type of video. The codec places emphasis on lower decoding requirements over other video codecs with specific optimizations for the different computer game consoles it supports.