Syberia is a 2002 computer adventure game designed by Benoît Sokal, developed by Microïds, and published through The Adventure Company. It follows Kate Walker, the protagonist, as she attempts to wrap up a sale on behalf of her law firm and travels across Europe and Russia. In addition to the main plot, the game contains a subplot conducted via calls received on Kate's cell phone. It involves Kate's deteriorating relationship with her fiancé.
Syberia is a 2002 computer adventure game designed by Benoît Sokal, developed by Microïds, and published through The Adventure Company. It follows Kate Walker, the protagonist, as she attempts to wrap up a sale on behalf of her law firm and travels across Europe and Russia. In addition to the main plot, the game contains a subplot conducted via calls received on Kate's cell phone. It involves Kate's deteriorating relationship with her fiancé.